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Resident Evil: The Darkside Chronicles

Developers recently toned down the shake of the camera in documentary-styled shooter Resident Evil: The Darkside Chronicles. They did this to make the upcoming Wii game easier to play, Capcom developers say. "It was a bit of a trial and error, this shaky cam," said Masachika Kawata during a meeting at this week's Gamescom convention in Cologne. "It was probably a little too much, so it's a little toned down now."
Resident Evil: The Darkside Chronicles
Resident Evil: The Darkside Chronicles retells the stories of Resident Evil 2 and Resident Evil Code: Veronica. The first-person shooter takes control away from the player and replaces it with camera controls "made to look like they were shot with a hand-held camera." "An on-the-rail shooter is more of an adventure game, is more about shooting," he said. "So players can concentrate on that." "Obviously if you are creating a horror game, you have to deal with gore, blood, decapitation, but it is getting a little bit tricky because of ratings.," he said. "I feel this is as much as I could go this time around."
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